Both games have a lot of depth, but have a lot of mediocrity in them too.
I barely have time to play any games.Ĭlick to expand.I suggest you don't buy either of them. Hint, Hint, Stardock.Īnd no I can't get both. Wish it would switch to RTS during the battles. I just think the the ability to build custom ships and largeness of the game sounds very fun. I am leaning toward GC, but I will miss the pretty graphics and RTS aspects. I have no clue how big the fleets can be in either game. What is consider a large fleet in both games? Is 20 large for Sins, and 10 large for GC. I don't mind turned based because when I play the AI in RTS games I usually set the game speed to the slowest setting anyway. Just not sure if I want to keep playing skirmishes against the AI. Is Sins tech tree anywhere near as large? How about the maps, which has larger ones? I will only play single player, so which has a better / more human AI? Is the single player story line in GC any good? I know Sins doesn't have one yet, and that is a big draw back for me. I like the large tech tree and ability to build custom units in GC. Was looking for something new, and I am trying to decide between Sins of a Solar Empire and Galactic Civilizations 2 + expansions.